Before you play, first look for groups in danger, then check whether your move connects or adds liberties, and finally ask what you want to do next. Repeating this process is more useful than memorising slogans.
Ask four questions before a move
A short pause is often enough to avoid the most common beginner mistakes.
- Is any group in atari?
- Does this move add liberties or connect stones?
- What is my next move if my opponent ignores this one?
- Am I gaining something, or only chasing?
Count liberties before attacking
Atari is not an automatic capture. Count both groups and look at the surrounding position before you chase. A stone that looks weak may be able to connect, escape, or trade for something useful.
Make two real eyes
A group with two separate real eyes cannot be captured. When a group is weak, consider making eyes or connecting before continuing a fight elsewhere.
Corners help, but are not commands
Corners are efficient because the board edge helps contain territory. Urgent weak groups still come first; an open corner can wait when a group needs help.
Practice one idea per game
Use a 9x9 local-AI game and choose one focus, such as counting liberties. Review one or two turning points afterward instead of trying to fix everything at once.
Questions
Is AI practice suitable for complete beginners?
Yes. Start with the gentler level and use a short 9x9 game to test one idea at a time.
Can I undo a move?
Local AI and shared-device games support undo. Shared online rooms do not, because both players must see the same accepted moves.
How do I stop chasing every stone?
Before chasing, count liberties and ask whether your own nearby group needs help first.
Is there a separate life-and-death puzzle collection?
No. You can use a live position against AI, try a line, then undo and compare another answer.